WebApr 21, 2013 · The 1999 Mode is a retro/hardcore difficulty mode in Bioshock Infinite which is automatically unlocked after beating the game for the first time (alternatively through a cheat code). This guide will give you tips and strategies on how to beat the game without buying anything from the dollar bill vending machines to get the Auld Lang Syne ... WebSalts are a chemical substance enclosed in blue bottles which allow the use of Vigors. The player's current Salts level is shown by a segmented blue bar, displaying both the amount of Salts remaining and the number of times the player can cast the currently equipped Vigor before running out. Main article: BioShock Infinite Booker DeWitt can find Salts in …
Salt - BioShock Infinite Wiki Guide - IGN
WebBioShock Infinite is a first-person shooter video game in the BioShock series, ... : 9–10 Vigors require Salt, the equivalent of magic points, to power the abilities. Booker has … WebThe Shield is a gameplay mechanic that was first seen in the game BioShock Infinite. The shield is composed of a magnetic-repulsive field, that increases the amount of damage … pope waving
Which do you go for, Health, Shield or Salts for upgrades?
WebInfusion Upgrades are used to increase the base attributes of your Health, Shield or Salt status bars. The first infusion is given to you as a shield, the following 24 allow you to choose which of ... WebMar 29, 2013 · Shield recharges a lot slower in 1999 mode than normal so its value is a lot less depending on what difficulty you are playing on. Id suggest shield over health in normal, didn't play hard so cant comment but I think health and shield should be evenly … WebI focused mostly on Salts and health. I started off upgrading them all equally, but no matter how much I upgraded shields, the shield still didn't last for too long. Health seemed like a better option to me. Of course salts got most. pope wave